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Pocket City4/11/2023 The Dev just made a nice change to the build menu. You can’t even use the Steam Overlay to take screenshot. You can only place one Resource/Service/Leisure building at a time. Also the whole building interface could do with an updating for PC game play. You can really easily make a mess of roads or accidentally drag the mouse/finger in invalid areas while trying to build. Placing roads and building is especially a pain because of the way it mimics mouse movement to dragging your finger. Here are just a few things I could thing of. The PC Version could use some user interface upgrades since it comes from a mobile user experience. Build a unique city by creating zones and special buildings. This alone make the game deserve a positive review. Where else can you get 10 hours of entertainment for $3.99. I’m now just a bit over 10 hours of play time. ![]() Edited for city sizes made a mistake claiming they’re all the same size, but they come in 3 sizes. BTW – you can use the built-in cloud storage feature to import you iOS/Android/WinStore cities. But its all good, it IS a fun game nevertheless. City sizes could be a bit bigger, and the same goes for population numbers. ![]() Once your city has a certain size, you can build a region of cities around it, although you play them on their own.
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